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Tomb Raider 2: The Dagger Of Xian Codes -
Level skip (NTSC version):
Have Lara perform the following actions during game play. (Note: To sidestep, hold R2 and press the D-Pad in the indicated direction. To walk, hold R1 and press the D-pad in the indicated direction. Both R1 and R2 should be released when spinning or jumping.) Sidestep left, sidestep right, sidestep left, walk one step back, and walk one step forward. Release R1, then spin at least three times in a complete circle in any direction. Finally, jump forwards and turn around in mid-air by pressing Up + Square, Circle (assuming the default controller configuration). Lara will freeze in mid-air to confirm correct code entry.
Level skip (PAL version):
Have Lara perform the following actions during game play. (Note: To walk, hold R1 and press the D-pad in the indicated direction. R1 should be released when spinning or jumping.) Press L2 to light a flare. Walk one step forward, walk one step back. Release R1, then spin at least three times in a complete circle in any direction. Jump forward by pressing Up + Square (assuming the default controller configuration).
All weapons (NTSC version):
Have Lara perform the following actions during game play. (Note: To sidestep, hold R2 and press the D-Pad in the indicated direction. To walk, hold R1 and press the D-pad in the indicated direction. Both R1 and R2 should be released when spinning or jumping.) Sidestep left, sidestep right, sidestep left, walk one step back, and walk one step forward. Release R1, then spin at least three times in a complete circle in any direction. Finally, jump backwards and turn around in mid-air by pressing Down + Square, Circle (assuming the default controller configuration). The sound of Lara holstering her guns during the back flip will confirm correct code entry.
All weapons (PAL version):
Have Lara perform the following actions during game play. (Note: To walk, hold R1 and press the D-pad in the indicated direction. R1 should be released when spinning or jumping.) Press L2 to light a flare. Walk one step forward, walk one step back. Release R1, then spin at least three times in a complete circle in any direction. Jump back by pressing Down + Square (assuming the default controller configuration).
Unlimited flares:
Enable the "Level skip" or "All weapons" codes. Then, press Triangle to draw Lara's guns and press L2. A flare will appear, even if none are in Lara's inventory.
Exploding Lara:
Have Lara perform the following actions during game play. Walk one step forward, one step backward, hold walk while spinning three times in a complete circle in any direction, and jump backward.
Hint: Flip in the air:
Instead of jumping forward or backward and pressing Roll immediately, press the opposite direction. For example, if you jump forward, immediately press Down and Lara will do a flip in the air. Do the opposite if you jump backwards.
Hidden audio:
Place the game disc in an audio CD player and play track two and above to hear various music and commentary from the game. Track 23 is particularly funny.
Hint: Exiting Venice:
Press
after pulling the switch (right before the clock
starts) to give Lara's boat extra power. This will allow it to
travel up the long ramp that leads to some windows. Lara will
crash through the windows and land in the canal just before the
exit with plenty of time to spare.
Alternatively, swim under the mines and you will automatically
start the next level with the boat.
Alternatively, pull the switch, then swim under the door and climb
back into the boat. The, go to the exit door without beating the
clock.
Hint: Lara's secret cellar:
Enter the hedge maze and follow these turns: left, the second right, left, right, right, left, right. Jump into the hole in the ground that appears and follow the passageway until it ends. Take the the box of flares, then push the button between the statues. Leave the maze and enter the secret door next to the grandfather clock. Move fast, as there is a time limit of one minute and twelve seconds. Use your flares in the cellar to view Lara's treasures.
Hint: Defeating the dragon:
When the dragon is forming, go to the right-hand side of the room. There should be three pools of water at this location. Enter the middle pool and switch to the harpoons. Surface and start shooting the dragon from above the water. That should drive him behind a pillar in a position where he is stuck and can not breath fire. Use the weapon of your choice and fire until he drops. Then, pull the dagger and evacuate the building.
Hint: Leaving the mansion:
Get to the point on the training course before Lara goes down the death slide. Walk to one of the corners at the edge and face forward. Turn about forty-five degrees and look straight down. While still holding the look button, jump straight up in the air. After the third jump Lara should be on top of the left or right pillar. From here, jump onto the wall, then run around it. Then Lara can jump to the roof of the swimming pool, maze, and even outside the patch of ground outside the gate. Note: If Lara goes outside the gate, she can not return.
Hint: Get rid of the butler:
Use the following steps to get rid of the butler that always follows Lara. Enter the mansion. Go into the kitchen and open the freezer. Wait until the butler reaches you, and go in the freezer. When he enters the freezer, jump over him and quickly close the freezer door. The mansion may now be explored without the butler.
You can get rid of the butler by locking him in the basement. First, go through the maze and push the button that you find when you get to the middle. Then, get out of the maze and get to the basement under the one minute and twelve second time limit. Find and push the button on wall inside the basement. Wait until the butler enters the basement. Lead him far in, go back and push the button, and quickly side-jump out. If done correctly, the butler will be trapped.
Hint: Survive falls:
If you fall from a reasonably high ledge, hold Roll and you will roll immediately when you hit the ground.
Hint: Gymnastic move while vaulting over ledges:
Walk up to the ledge, then hold Forward and press X to start climbing up. Just after Laura starts climbing up, hold walk (R1). If done correctly, she should pull up, flip up to a hand-stand, then flip over onto her feet. Note: This does not make you climb any better.
Glitch: Elevator jump:
Walk up to any ledge that has a column next to it. The ledge would be shaped like an "L". Turn at an angle so that you are almost facing the column. Keep in mind that you should always stay at the edge of the ledge. Jump once and as you reach the ground, let Lara finish her "normal position" foot movement. Then, hold Jump to jump one more time. Keep the button pressed to will suddenly fly up to the very top of the column. You can do this on the training course of her house on the top of the last obstacle or level, and then explore.
Glitch: Jump through door:
Find the shack at the beginning of the Venice level. In that shack is a man and his dog. Kill them then press the door button, which opens the door on the way up the ladder in the shack. Go to the ladder, press Jump then hold Action. Lara will get ready to climb. Press Jump again to get to the next floor of the shack. Normally you would have to press the next door button, but in this position you can get through it by jumping forward. You will automatically be on the roof of the shack.
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