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Mortal Kombat Trilogy Codes -

Classic characters:
Press Select to choose Rayden, Jax, Kung Lao, or Kano for the classic (Mortal Kombat 1) versions of those fighters.

Stage select:
Highlight Sonya and press Up + Start in one player or Vs mode. The screen will shake and a boom will be heard to confirm correct code entry.

Unlimited kredits:
Press entering Down(x2), Up(x2), Right(x2), Left(x2) at the story screen. A sound will confirm correct code entry. The kredit display will change to "Freeplay".

Fight as Chameleon:
If fighting as player one, choose any male ninja (Reptile, Classic Sub-Zero, Rain, Human Smoke, Ermac, Noob Saibot, or Scorpion) and hold Left + R1 + R2 + Square + Triangle until the fight starts. If fighting as player two, choose any male ninja and hold Right + R1 + R2 + Square + Triangle until the fight starts. Chameleon is a semi-clear ninja that morphs into all the other ninjas in the game. When the fight begins, your ninja will explode and change into Chameleon.

Random character selection:
Hold Up + Start on the Character Select screen. > Red and blue "?" boxes:
Quickly press HK, LK, RUN, LP, HP, HP, HP LP, LP at the story screen. A sound will confirm correct code entry.

"?" on Kube:
Hold Up + R1 + R2 + L1 + L2 and press Up when the square labeled "Konfigure Kombat" is displayed in the Options menu. The screen will shake to confirm correct code entry. The "?" menu will open, and allow the following options to be set:
  • One button fatalities: you can finish your opponent by pushing one button.
  • Instant aggressor: The Aggressor Meter will fill after one hit.
  • Normal Boss damage - A boss's damage will be the same as a normal fighter.
  • Low damage: The fighters' damage after each hit is minimal.
  • Health recovery: The health meters will replenish by a small amount after every hit
Hint: Pit fatality with one button fatalities enabled:
Enable the "One button fatalities" code and disable blood. Enter a fight with someone in a background. Win two rounds, and hold Down + High Punch (uppercut). Note: You must hold down uppercut at sweep range. Your character will walk over to the opponent, elbow him first, then uppercut him. This works most of the time.

Soundtrack:
Play track two of the game disc in an audio CD player to hear music from the game.

One button fatalities:
Enable one button fatalities by using the "?" on Kube code.

Button Effect
HPBrutality
LPBabality
HKFatality 1
LKFatality 2
RunAnimality
BLFriendship

Kombat Kodes:
At the Vs. screen, each player's LP, BL, and LK buttons will set the six boxes at the bottom of the screen. Use the following numbers to represent the symbols that will appear in the boxes. The player on the left controls the first three boxes. The player on the right controls the last three boxes. Tap a button to advance one symbol; hold a button to display the previous symbol.
Number
Symbol
0
Dragon
1
MK
2
Yin-yang
3
"3"
4
Question mark
5
Lightning
6
Goro
7
Rayden
8
Shao Kahn
9
Skull

Kombat Kode Effect
788-322Fast uppercut recovery
044-440No power
300-300Silent Kombat
100-100Throwing Disabled
010-010Throwing Encouraged
020-020Blocking Disabled
205-205Winner fights Smoke
769-342Winner fights Noob
969-141Winner fights Shao Kahn
033-564Winner fights Motaro
444-444Randper Kombat
282-282No Fear
987-666Flipper message
550-550Wavenet UMK3 message
999-999Version Number message
448-844"Don't jump at me.."
717-313Rain is in the Graveyard
122-221"Skunky!"
004-400Ed Boon message
987-123No Powerbars
688-422Dark fighting
985-125Psycho kombat
642-468Play hidden game
788-322Uppercut Recovery
466-466Unlimited running
321-789Super Run Jumps
975-310Health Recovery
722-722Combos Disabled
555-556Special Moves Disabled
024-689Super Endurance Kombat
 
New for MKT
484-484Automatic Kombos
109-901Bloody Kombat
202-808"Babalities Are Reversible"
123-321Winner Fights Khameleon
246-246Play Pong
 
For 2-on-2 and 3-on-3
022-220Explosive Kombat / Throwing Disable
227-227Explosive Kombat
 
Kombat Zones
330-033Jade's Desert
666-444Scorpion's Lair
091-190Bell Tower
666-333Graveyard
933-933Scislac Busorez
880-088Subway
050-050Noob's Dorfen
343-343The Roof
820-028Pit III
004-700Kahn's Kave
002-003River Kombat
600-040Kombat Temple
079-035The Street
123-901The Soul Chamber
077-022The Bridge
880-220Kahn's Tower
 
New for MKT
222-222Dead Pool
191-191The Armory
919-919The Pit
606-606Star Bridge
101-010The Tower
007-007The Portal
166-661The Pit II
121-121The Courtyard
212-212The Wasteland
000-666The Lair

Hint: Fatality award:
After you win an 8-player game the game give you an award. Go to the last one and it should be a lot of fatalities.

Hint: Fireball Sucker Punch:
Use this trick when playing as one of the Bosses that use a fireball and an uppercut (all but Motaro). This is a deadly tactic to use because the recovery time is so quick. Fire a fireball. This should lure your opponent into jumping. Then, just uppercut him.

Hint: Defeating Shao Kahn:
Select Kintoro, then keep pressing Down(x2), Up. You will go up in the air and slam on top of Shao Kahn. Alternately, select Motaro. Then, keep pressing Back Circle. Alternately, select Scorpion and keep pressing Back(x2), Square.

Hint: Noob Saibot: Easy win:
When playing as Noob Saibot in any of the ways possible (himself, Shang Tsung morphed into him, or Chameleon morphed into him), you can keep throwing your Orb Spinner and your opponent will not be able to do a single thing to you. You can now hammer your opponent to your heart's content. This is extremely effective against Shao Kahn. Do not throw it after one has already taken effect, or you will get an effect like the Double Ice Backfire that Sub-Zero occasionally gets.
The following trick works when you are playing as Noob Saibot, but not fighting a Boss. First, connect with a teleport throw by pressing Down, Up. While the person is in the air, hit them with a Spirit Orb by pressing Down, Down/Forward, Forward. Now run up and do a triple kick by pressing LK, LK, LK. Finally, do a teleport throw before the Spirit Orb wears off. Continue by doing a Spirit Orb, Triple Kick, Teleport Throw, etc.

Hint: Noob Saibot: Moves:

Fireball: Press Down, Toward, LP
Shadow Toss: Press Toward, Toward, HP
Teleport Slam: Press Down, Up
Orbital (Sweep): Press Back, Back, Toward, Toward, HK
Slam, Slam, Slam (Close): Press Down, Down, Up, Run
Babality: Press Toward, Toward, Toward, LP
Friendship: Press Toward, Toward, Back, HP
Animality (Close): Press Back, Toward, Back, Toward, HK
Stage: Press Toward, Down, Toward, Block
Brutality: Press HP, LK, LP, Block, LK, HK, HP, LP, Block, LK, HK
Combo 1: Press HP, HP, LP, HK
Combo 2: Press LK, LK, LK, LK
Hint: Scorpion: Moves:
Spare: Press D-Pad Back , D-Pad Back , LP
Backward teleport: Press D-Pad Down , D-Pad Back , HP
Forward teleport: Press D-Pad Down , D-Pad Forward , HP (while in-air)
Throw: Press BL (in collision with opponent in air)
Combo 1: Press HP, HP, HK, D-Pad Back , HK
Combo 2: Press HP, HP, D-Pad Up , LP
Combo 2: Press HK, HK, LK, LK
Toasty fatality: Press D-Pad Down , D-Pad Down , D-Pad Down , D-Pad Up , HK (at other end of the screen).
Hand From Hell: Press D-Pad Forward , D-Pad Forward , D-Pad Back , LP (two man distance).
Brutality: Press HP, HP, BL, HK, HK, LK, HK, HP, HP, LP, HP
Friendship: Press D-Pad Back , D-Pad Forward , D-Pad Forward , D-Pad Back , LK (when close)
Pit: Press D-Pad Forward , D-Pad Up , D-Pad Up , LP
Animality: Press D-Pad Forward , D-Pad Up , D-Pad Up , HK (when close)
Babality: Press D-Pad Down , D-Pad Back , D-Pad Back , D-Pad Forward , HP.
Hint: Shang Tsung: Morphs:
Goro: Press D-Pad Back , D-Pad Back , D-Pad Back , Circle .
Baraka: Press D-Pad Down , D-Pad Down , D-Pad Down , Circle .
Stryker: Press D-Pad Forward , D-Pad Forward , D-Pad Forward , Triangle .
Ermac: Press D-Pad Down , D-Pad Down , D-Pad Up .
Smoke (Cyber-Ninja): Press D-Pad Forward , D-Pad Forward , D-Pad Forward , X .
Nightwolf: Press D-Pad Up , D-Pad Up , D-Pad Up , D-Pad Up .
Cyrax: Repeatedly press L1 or R1 .
New Kung Lao: Quickly press L1 + L2 + R1 + R2 .
Glitch: Uppercut your opponent in the Pit while frozen:
Select the Pit stage as classic Sub-Zero. When it gets to danger, use the freeze (Down, Forward, Low Punch), then uppercut into the pit. If timed correctly, your opponent will be still frozen in the ice in the pit.



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