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MLB 2000 Codes -
Automatic homerun:
Use the power swing while in the batters box, then press Up/Left + L2 + R1 + X when the ball is thrown. If the batter connects, he will hit a homerun.
Big head mode:
Press R1 + X + R2 + Select at start/options screen. A sound will confirm correct code entry.
Super player:
Enter Scott Murray, Kelly Flock, or any other development team name as a player name at the player creation screen. For the ultimate team, create an entire team of Scott Murrays or Kelly Flocks. You will hit a homerun every at bat. Make the game only three innings in length for a quick win.
Blooper FMV sequence:
Load the game, but do not interrupt the introduction sequence and demonstration game. A blooper FMV sequence will begin after the MLB 2000 logo appears again.
Extra out on a play:
When a ball is caught, throw to second base. Move the man on second down while pressing Triangle. Keep doing this until he throws the ball in the outfield. Then, highlight your center fielder and make him dive for the ball. If he catches the ball, it will be counted as an out.
Hint: Charge the catcher:
Repeatedly tap X when running home and your runner will ram the catcher. At times, this may cause the catcher to drop the ball. Note: Auto Sliding must be enabled.
Hint: Faster base running:
Press R1 with a good baserunner on base and he will run his percentile.
Hint: Easy hits:
Press Down while using the power swing to get a single or double about 90% of the time.
Put on the power swing and hold Up while hitting the ball. You will most likely either hit a homer or a line drive off the wall.
Hint: Easy strike:
When pitching to the CPU, pause game play when the ball gets about halfway to home plate. When the game is resumed, the batter will always swing too late to hit the ball.
Hint: Easy out:
This trick is similar to the "Extra out on play" trick, but easier. When one of the CPU players gets on base, get the ball and run to any base. When you are on that base, run to the middle of the out field. Do not run into the wall, or the runner will run. Instead, when you get to the middle there will be another man covering that base. Make sure, by throwing the ball to that base. When the man covering it gets the ball, the man in the outfield will run back to his base. When he gets there, run about three feet, then run back. While running, get as close as you can, then throw the ball to that base. If done correctly, the ball will be overthrown as an error. The runner on base will run. Get the ball and throw to the base that he is running to.
Hint: Longer hits:
Hold Up/Left or Up/Right (depending on whether the batter bats left or right) while one of your better hitters is swinging at the plate.
Hint: Good pitches:
Throw a sinker high and the CPU batter will usually miss or not swing.
Big head mode:
Press R1 + X + R2 + Select at start/options screen. A sound will confirm correct code entry.
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