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Medal Of Honor Codes -

Cheat passwords:
Use the following steps when entering the cheat passwords. After inputting the desired passwords into the Enigma Machine, return to the options menu and highlight the little piece of white paper on the front of the teletype machine. This is the "Secrets" menu. In here, you can enable or disable the cheats that have been activated. Note: Cheats only work on previously completed levels, and not during first attempts. To re-enter a level with activated cheats, go into the "War Records" menu and click on the clipboard. From here, you can view all the levels played thus far, plus what rank and health you have achieved. To enter a given level, click on the title in question.

Master code:
Enter SMPSMDMILK as a password. The Enigma Machine will flash green to confirm correct code entry. Then, enter URLINGAMBE as a password. The Enigma Machine will flash green again to confirm correct code entry. This will unlock all multi-player characters that can not be unlocked with other codes. It also unlocks two the "Gamewerks" and "Site Seeing" multi-player bonus levels, all secret codes, the gallery, the "Making of" features, "History of" features, and all briefings.

Invincibility:
Enter MOSTMEDALS as a password to unlock Audie Murphy mode. The Enigma Machine will flash green to confirm correct code entry. Audie Murphy's biography can be viewed here.

Unlimited ammunition:
Enter BADCOPSHOW as a password. The Enigma Machine will flash green to confirm correct code entry.

Activate this code in a previously played level in the same mission to get 999 or 99 shotgun and grenades.

Rapid fire:
Enter ICOSIDODEC as a password. The Enigma Machine will flash green to confirm correct code entry.

Reflecting shots:
Enter GOBLUE as a password. The Enigma Machine will flash green to confirm correct code entry.

Wire frame graphics:
Enter TRACERON as a password. The Enigma Machine will flash green to confirm correct code entry.

American movie mode:
Enter SPRECHEN as a password to have all characters speak in English. The Enigma Machine will flash green to confirm correct code entry.

Captain Dye mode:
Enter CAPTAINDYE as a password. This keeps your health persistent from level to level within a mission instead of restarting at 100% each time. Playing the game in this mode results in a different path to acquiring the various secret commendations and unlocking the multi-player characters (such as the Raptor). The Enigma Machine will flash green to confirm correct code entry. Note: Captain Dye is an actual person, and was the game's technical consultant.

Winston Churchill:
Enter FINESTHOUR as a password to unlock Winston Churchill in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

William Shakespeare:
Enter PAYBACK as a password to unlock William Shakespeare in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Werner von Braun:
Enter ROCKETMAN as a password to unlock Werner von Braun in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Wolfgang:
Enter HOODUP as a password to unlock Wolfgang in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Felix:
Enter HOODDOWN as a password to unlock Felix in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Kurt:
Enter EVILKURT as a password to unlock Kurt in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Noah:
Enter BEACHBALL as a password to unlock Noah in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Otto:
Enter HERRZOMBIE as a password to unlock Noah in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Evil Colonel Muller:
Enter BIGFATMAN as a password to unlock Colonel Muller in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Rosie:
Enter JIMMY as a password to replace Jimmy with Rosie in multi-player mode. When you play as Rosie and throw a grenade, her voice will be Jimmy's.

Velociraptor:
Enter SSPIELBERG as a password to unlock the velociraptor dinosaur in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Bismark The Dog:
Enter WOOFWOOF as a password to unlock Bismark The Dog in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Alternate alarm sounds:
Enter BRADALARM as a password. The Enigma Machine will flash green to confirm correct code entry. Alarms will sound differently during recon missions.

Special multi-player power-ups:
Enter DENNISMODE as a password to unlock special power-ups in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Bonus multi-player levels:
Enter MACOOCOO as a password to unlock two more multi-player levels.

Making of level 1 history:
Enter INVASION as a password to unlock this option on the "Gallery" screen. The Enigma Machine will flash green to confirm correct code entry.

Making of level 2 history:
Enter BIGGRETA as a password to unlock this option on the "Gallery" screen. The Enigma Machine will flash green to confirm correct code entry.

Making of level 3 history:
Enter DASBOOT as a password to unlock this option on the "Gallery" screen. The Enigma Machine will flash green to confirm correct code entry.

Making of level 4 history:
Enter STUKA as a password to unlock this option on the "Gallery" screen. The Enigma Machine will flash green to confirm correct code entry.

Making of level 5 history:
Enter KOMET as a password to unlock this option on the "Gallery" screen. The Enigma Machine will flash green to confirm correct code entry.

Making of level 6 and 7 history:
Enter TWOSIXTWO as a password to unlock this option on the "Gallery" screen. The Enigma Machine will flash green to confirm correct code entry.

Making of level 8 history:
Enter VICTORYDAY as a password to unlock this option on the "Gallery" screen. The Enigma Machine will flash green to confirm correct code entry.

Lynn Henson picture:
Enter COOLCHICK as a password to view a picture of the game's lead designer as a child. The Enigma Machine will flash green to confirm correct code entry.

Adrian Jones picture:
Enter AJRULES as a password to view a picture of the game's technical designer as a child. The Enigma Machine will flash green to confirm correct code entry.

Development team pictures:
Enter DWIMOHTEAM as a password to unlock the Secret Team Gallery The Enigma Machine will flash green to confirm correct code entry.

Secret staff photo gallery:
Enter DWIGALLERY as a password to unlock the staff pictures. The Enigma Machine will flash green to confirm correct code entry.

Gamewerks multi-player level:
Enter MACOOCOO as a password. The Enigma Machine will flash green to confirm correct code entry.

Extra multi-player level:
Enter SPYSCHOOL as a password. The Enigma Machine will flash green to confirm correct code entry. The map will show a rocket and platform.

Individual multi-player invincibility:
Enter JIMMY, GUNTHER, MANON, ROBBIE, ULF, HELMUT, or HEINRICH as a password. The Enigma Machine will flash green to confirm correct code entry. Play as the corresponding character in multi-player mode and you will be invincible.

Multi-player bonuses:
Successfully complete the first three levels with a 3-star rating. This will result in the first medal and a cheat option.

Opponent name:
Press Up, Down, Left, or Right + Square, or Square after you kill an opponent in multi-player mode. The name of your opponent will be spoken in a strange voice.

Mission passwords:
Select "War Records" at the main screen. Select "Mission Log" to be able to go to the first level of every mission.
Mission
Name Password
1
Rescue The G3 Officer RETTUNG
2
Destroy The Mighty Railgun Greta ZERSTOREN
3
Scuttle Das Boot U-4901 BOOTSINKT
4
Attack Impenetrable Fort Schmerzen SENFGAS
5
Sabotage the Rjukan Hydro Plant SCHWERES
6
Capture the Secret German Treasure SICHERUNG
7
Escape The V2 Rocket Plant GESAMTHEIT

Hint: DreamWorks Interactive Medal Of Valor:
Get an "Excellent" ranking on every level to get the Medal Of Valor.

Hint: Screen saver:
Wait at the main menu to eventually see a FMV sequence with funny German to English translations and commercial-like clips from the game. Information in this section was contributed by Echamp1.

Hint: Avoid being shot:
You can keep a German soldier from firing at you by running up and keeping a very close distance to him. He can not fire on you, but only move his gun back and forth. This can also be done with two or three soldiers. This trick works best when on a silent mission and when you run into a soldier by accident.

Hint: Full ammunition when starting any level:
The following trick allows you to get full ammunition on all the guns the first time that you play a level. Start the game, successfully complete the first mission, then save. Return to war room, go to the options screen and select "Password". Enter the BADCOPSHOW code for unlimited ammunition and any other desired codes. Select "Secret codes" and toggle on the codes that were enabled. Return to the war room, go to mission log and enter the mission you were just on. Then, enter the level you just completed to get unlimited ammunition. Select "Continue" after completing the level. You will have full ammunition for all the guns in next levels of the mission. Note: You will not have unlimited ammunition, but full ammunition. Additionally, you will start every level with the ammunition you have left from the previous level. You will get new ammunition at the starting of every new mission. This will have to be repeated to get full ammunition again.

Hint: Heroic enemies:
Usually if you toss a grenade (or a potato masher) at three enemies, one of them will jump on the grenade.

Hint: Play fetch:
In levels with dogs, get out a grenade and toss one. The dog will bring the grenade back to its owner and it will explode.

Try running directly up to an enemy and throw either a grenade or potato masher over their shoulder. Watch as they exclaim "grenade" and turn and run after the explosive to throw it back, only to have it blow up in their face.

Hint: The Siegfried Forest: Locate crowbar:
After completing the first objective, destroying the Stuka dive bomber. Head to the medal gate and open it by pressing Action. Kill the sniper in the tree, then crouch down. Stay to the left and proceed down the path slowly. Just ahead are two gun encampments that will rip you to shreds if you are not careful. When you can just begin to see the soldier on the left, take him out with three rifle shots. After that, stay crouched down and move up so you are just behind the crates. Toss three grenades to the soldier in the right encampment to take him out. After that, move ahead and pick up the crowbar and Field Surgeon pack. Proceed down the path just in front of the right gun encampment and shoot the single soldier patrolling the path. Just ahead is a turret station. Crouch down before the soldier inside sees you, then take him out with rifle shots. Move out onto the path, turn to the right, and pick up the ammo and health inside the trench. Start down the path and pick off the two snipers in the treetops. Crouch down and crawl up to the dragon's teeth. Stay to the left and move ahead until you can see the soldier manning a big gun. Take him out with a machine gun blast and stand in front of the window where he was. Look through the window next to the big gun to see another soldier manning a big gun. Take him out with a machine gun blast. Crawl into the building where the second gunner was, pick up the items, open the hatch, and jump in to activate the next objective. Move down the path and climb the ladder. You will see a turret station ahead of you. Dispose of the soldier inside and a soldier that will approach you from the right of the turret. Move around to the right side of the turret and move down the path. A soldier will be waiting. Take him out by shooting him through the small window. Step inside, and take out the soldier to your left. Move down the hall and to your right you will see the ladder to the entrance to sub level one. Pass it by for now, and climb the ladder at the end of the hall to enter the turret. After gathering all the items, take control of the big guns to begin eliminating all the soldiers that will come after you. The best way to retain your health while in the turret is to remained crouched down when moving between the guns. When finished, move out of the turret and back to the ladder to enter sub level one.

Hint: Last level:
This stage is fairly easy. Start by killing the soldiers at the end of the tunnel. Then, take the mounted machine gun and kill the guards in front of you, then those to your left. Press Square to release the machine gun and turn to your right. A soldier will run towards you with a bazooka or hand grenades. Shoot him with a gun -- if you throw grenades he will pick them up and throw them back. Once you kill him, press L2 to duck down so other soldiers cannot see you. Wait about ten seconds, then take the machine gun and unload on them. Continue this process until they are all dead. Walk around the area to collect items. Continue onto the path where all the soldiers were coming from. Destroy the boxes and continue. There will be a soldier with a bazooka at the bottom. Throw a grenade or use another weapon to kill him. Move up the walkway and kill the scientist in the control room, then press Action to activate the rocket.

Glitch: Moving corpse:
Go to the Nazi campsite (with the fire) on the third level in the second mission. Kill all of the Nazis on the ground. Then, go to the tent, destroy all the boxes, and get the items. Turn back around to face the way that you entered. There will be another Nazi up on a cliff to the right of where you came down. Use sniper rifle and shoot him in the head twice. Go up the hill that you used to come down. While on top of the hill, use your sniper to look at where you killed the Nazi on the cliff. You will now see his legs moving all around in the air.

Glitch: Enemy soldier survives a direct bazooka shot:
When first starting the Treasure Caverns level, enter the corridor to the right, which leads to the Curator Inventory list. In the first hallway you will be greeted by two guards. Kill them, then move to the right edge of the wall, and fire into the darkness with the rocket launcher. After you see an explosion, run forward. If done correctly, the guard at the end of the hall will have survived the rocket explosion. Walk around as if he was pressed up against a wall. If you run away and let him return to his spot, this can be repeated indefinitely.



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