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Gran Turismo 2 Codes -

Super License:
Earn all licenses (A, B, Intl. A, Intl. B, Intl. C) to unlock the "Super License" option on the license test menu.

Event Synthesizer race:
Earn the Super License to unlock the "Event Synthesizer" race in Gran Turismo League.

More laps in Max Speed Test:
To make your high speed increase during this test, turn around and drive backwards until you get your desired speed. Return to the correct direction and finish the race.

Increasing the number of days:
To easily increase the number of days in the game, just go to a race. When you are at the screen with the "Start Race" selection go to "Exit" and your days will increase by one.

Increasing completion percentage:
Each time you win a race you will earn .45% to .46% towards your total completion of the game.

Ending credits:
Win every race under Gran Turismo League for the ending credits on the Arcade disc.

Finish in first on all 21 tracks in arcade mode under the professional difficulty setting.

Kiddie medal:
The small green and yellow object on the status screen under licenses is a license award given if you miss the bronze medal by .3 to .5 seconds. The game is selective when awarding the medal and it may take several attempts to earn one.

Motor Sports Land track:
Obtain all of the licenses, including the Super License and the Motor Sports Land track will become available in time trial mode on the arcade disc.

All tracks in arcade mode:
Obtain all licenses from simulation mode on disc two, including the super license.

Leguna Seca Raceway drag strip:
To reach the hidden drag strip at Leguna Seca Raceway, you must exit the track. To do so, enter any race in arcade mode at Leguna Seca Raceway, in any car, preferably with all-wheel drive, such as the Mitsubishi Lancer or Suzuki Escudo Pikes Peak Version. At the starting line, drive forward until the line is about two or three car lengths behind you. Then, do a 180-degree turn, so that you are facing the exact opposite direction. Drive forward in the new direction. Then, up against the wall on the left-hand side, you will see a gate that juts out from the wall. The gate is at an odd angle, about a 75 or 80-degree corner. Drive directly into the corner where the wall and the gate meet, and keep it floored. Turn the wheels back and forth, left to right. Keep doing so until the car begins to go through the wall/gate, and then continue doing so until the car is completely behind the wall. Note: Do not drive back to the track. -- if you do so, you will have to repeat the trick. Turn to the left once you are through the wall and trace a path along the outer perimeter of the track. Pause game play, and remember the exact spot above the letter "U" in "Continue" on the pause menu. If you draw a small dot on the TV screen with a crayon, it will clearly mark the location of the drag strip. Drive towards that dot. Keep driving until you get close to the dot, and then slow down. To find the drag strip, slowly turn the car left and right until you see something resembling the walls and outer perimeter of the drag strip. Slowly drive towards the walls. If you continue to drive around the outer perimeter of the drag strip, you will find a way inside, letting you drive on it.

Quicker settings:
When you are at the settings menu, you can set your gear ratios, damper bound, damper rebound, etc. by pressing L1 to make the notch move faster to the left and R1 to make the notch move faster to the right.

Easy Rally Racing:
Buy the Escudo Pikes Peak version and use it to compete in any of the Rally Races to easily defeat your opponents.

Finding cars:
If you cannot find a certain car at in the used car lot, check back in about 10 days or more. The car you are looking for may be available. For example, the Mazda AZ-1 appears only on certain days in the lot.

Escudo Pike's Peak version: Turn more easily:
Set the LSD as Initial 6 - Front, Rear 6; Accel 56 - Front, Rear 10; Decel 10 - Front, Rear 56. The Escudo is a 4x4, as is the Imprezza. If you have a front-drive car, you simply set the LSD for the Front. If you have rear-drive car you set the rear setting. For a 4x4 set it as above. How much you put on depends on how you feel the car handles. The point is to make the car turn as quickly as possible. If your car turns quickly, it can straighten up quicker; and allows you to leave the corner as quickly as possible; putting your foot down. The LSD allows you to "slip/spin" the car into a corner, almost as in an uncontrolled spin. But before you spin out completely the LSD lets you drive through the spin. The turn is faster if you get the setting right. If you get the set-up right, you can beat a more powerful/lighter car when driving a smaller/heavier inferior one. If your car lacks straight-line speed, it can make up for it by fast cornering. Using the LSD you can tweak the car to do that, up to a point.

Escudo Pike's Peak version: Faster tuning:
To make the Escudo Pike's Peak Version go about 10 mph faster with (top speed of 259.39 mph), set t as follows: LSD Initial at 52 for front and back, LSD Accel at 52 for front and back, and LSD Decel at 52 for front and back.

FedEx car:
Enter the Gran Turismo League race events until reaching the Pacific League races. Then enter the Midfield Raceway event and to be awarded with a R*Nissan 300ZX GTS FedEx race car.

Ford Escort Cosworth WRC:
Get an Alfa Romeo in the special options then go to Special Race. Choose Lauguna Seca and finish in first place. Your award will be either a Ford GT-40 or an Escort Cossie.

Ford GT-90:
Use any car within the horsepower limits and finish the Seattle Circuit 100 mile in less than 1 hour and 1 minute. This car is one of five that are randomly awarded upon winning the race.

GT-40:
Race and finish first at the last MR Cup race. You should win the car along with 15,000 credits.

When you buy this car as a special from Ford it has 305 hp. It is fast from the start, running at a speed of about 400 hp. When you buy most special cars you cannot tune them up anymore. However, go to the NA tuneup to get this car up to 652 hp. Once again, it runs faster than normal at about 750 hp. Put it in at the second stage of NA tuneup for the Euro league for three easy wins.

Lancia Super Car:
Win the Laguna Seca Endurance our times to unlock the Lancia Super Car, which has 685 hp.

Lancia Statos:
Race at the Apricot Hill endurance three times. On your first two wins, you will receive a Viper GTS-R. On your third win, you will receive the Lancia Stratos. The preferred car for the endurance is the Opel Tigra Ice Racer. Note: The Lancia Stratos is for expert drivers.

Mark Martin's NASCAR #6 Ford Taurus:
To obtain this car you must first purchase a Ford Taurus and then perform the Racing modification.

Mazda 787B:
While driving the 787B, look in reverse and you can see the windshield wiper is up.

Mazda RX-7 Limited Edition:
Win the Seattle Circuit race in the GT Euro-Pacific League to get the Racing Type Mazda RX-7 Limited Edition (Castrol).

Mitsubishi Lancer Evolution:
For a black and white version of the car, go to a race, and exit it with the day now ending in a 0. Go to the Mitsubishi used car lot, and the black and white version should be at the bottom of the list.

Mitsubishi Trampio FTO GT:
The best car produced by Mitsubishi is the Trampio FTO LM, which can be bought for 500,000 credits. It is, overall, the best endurance car in its class, and is great at overtaking some of the faster cars on turning. If also features great acceleration and handling.

Nissan 300ZX-GTS '97:
Win the Midfield Raceway race in the GT Euro-Pacific League to get the Racing Type Nissan 300ZX-GTS '97 (FedEx).

Nissan Drag 180SX:
Win the Laguna Seca race in the GT Euro-Pacific League to get the Racing Type Nissan Drag 180SX (HKS Super Oil).

Nissan R33 GT:
Win the Rome Circuit race in the GT Euro-Pacific League to get the Racing Type Nissan R33 GT (J) '97 (Kure).

Nissan R390 GT1 '97:
This car is obtainable in the Gran Turismo All Stars League, Laguna Seca. At first this car is a shocker with 351 hp, barely reaching 250 km per hour (approximately 156 mph) and handling like it is driving on ice, but it is worth quite a bit. Use the following settings to get it to hit 400+ km per hour (approximately 250+ mph), awesome acceleration, and an outstanding grip. Turbo Kit Stage 4, Computer chip, Port Grinding, Engine Balancing, -Racing Slicks (Super Soft), Gearbox (fully customized service), Weight Reduction Stage 3, Traction Control, Active Stability Control. Gear Ratios: 1st: 4.221, 2nd: 2.698, 3rd: 1.910, 4th: 1.423, 5th: 1.115, 6th: 0.920, Final: 2.500, Auto Setup: 23. LSD: Original Settings, ASC (Active Stability Control): 90, TCS (Traction Control System): 25. Note: When going into corners, hold the accelerator and brake at the same time. This prevents the car from sliding.

Nissan R390 GT1 Limited Edition:
Win the GT International League races to get the Racing Type Nissan R390 GT1 Limited Edition (Calsonic)

Nissan Skyline GT:
Win the Grand Valley race in the GT Euro-Pacific League to get the Racing Type Nissan Skyline GT (J) '97 (Zexel).

PUMA Racing car:
Purchase the Mitsubishi Lancer Evolution V RS '98 from the Mitsubishi Used Car Lot. After you buy it, buy and equip the racing modifications to get the PUMA Racing Car.

Subaru Impreza 22B/ Red or Yellow Evo5:
In order to get the Subaru Impreza 22B/ Red or Yellow Evo5 cars, you must win the third 4-Wheel Drive race using any 4-wheel drive car on a 9th day (19, 29, 39, etc.). Once you finish the race, you will be in a10th day, when the new cars on the used car lots. Go to the Subaru used car dealership to get the Impreza 22B or to the Mitsubishi used car dealership to get the different colored Lancer. Both cars can be found near the end of the list.

Suzuki Escudo: Donuts:
Go to any level with a wide area. Floor it, turn to your left, and keep it pinned. After about thirty seconds, you will be doing perfect donuts.

Toyota GT 1 Road Car 98: Higher horsepower:
Go to the Toyota dealer and buy the GT 1 Road Car 98 under special models. Go to tune, then choose turbo and turbo kits. Get to level 4 turbo and the car's horsepower will be 975 and will max out in speed at 245.95 mph.

Toyota GT-One Roadcar: Higher speed:
Get enough credits to by the Toyota GT-One Roadcar in Toyota Special. Go to Machine Test, go to settings, then press L1 scroll down to gears. Go to the "Auto…" setting and max it out to get the car to at least 265 mph. If just equipped with the stage 4 turbo kit, it tops out at 246 mph.

Toyota 2000GT:
Get the licenses from the original Gran Turismo, convert the data to Gran Turismo 2, then earn each license (including the Super License) without exiting the license screen (except when you pass all the tests). Purchase a good used car and enter the expert race on the event synthesizer. Race it until day 10. You should have over 111,000 credits by then. Go to the Toyota used car dealership and buy the 2000GT. It is not a great car, but it is the rarest in the game.

Another way to get the Toyota 2000GT is to just go to the Toyota used car section. It is at the very bottom.

Toyota Supra GT:
Win the Apricot Hill race in the GT Euro-Pacific League to get the Racing Type Toyota Supra GT (J) '96 (Castrol).

TVR Speed 12:
The TVR Speed 12 has a 12 cylinder engine and about 800 hp. This car is the fastest in the game. Obtain this car, and you will be able to win every race. Use it on a dragstrip and it will beat every other car. It costs 1,000,000 credits, but is worth it. Note: This car will spin if you are not careful.

Best cars from each company:
East City
1. Toyota: Toyota GT-1 Road Car
2. Mazda: Mazda R-X7 LM Edition
3. Honda: Mobil1 NSX
4. Mitshubishi: 3000 GT VR-4 (Tuned up to the max. )
5. Daihatsu: Storia Rally Car
6. Subaru: Cusco Subaru Impreza
7. Suzuki: Suzuki Escudo Pikes Peak Edition
8. Nissan: R390GT1 Road Car
9. Tommy-Kaira: ZZ II (You win it at Gran Turismo All Star Cup-4th race. )

South City
1. Dodge: Dodge Concept Car LM Edition (You win it at the last Convertible Car Cup. )
2. Ford: Ford GT-90 (You win it if you win at the Seattle Circuit endurance 3 times. )
3. Chevrolet: '95 Corvette ZR-1
4. Shelby: Shelby Cobra Coupe
5. Acura: Acura NSX Type-S (J)
6. Vector M12 LM Eddition
7. Plymoth: Plymoth Superbird Muscle Car

West City
1. Peugeot: Peugeot 206 Rally Car
2. Renault: Espace F1
3. Fiat: Fiat Coupe 2. 0 20v Turbo
4. Venturi: Venturi Atlantique LM Edition
5. Lancia: Lancia Delta HF Integrale Collezione (This car is better than the Stratos Rally Car which you can win at the Apricot Hill endurance race. You have to come in first 3 times. )
6. Citroen: Citroen Xsara Rally Car
7. Alfa Romeo: Alfa Romeo 155 Touring Car

North City
1. Audi: Audi TT LM Edition
2. Jaguar: Jaguar XJ220 Race Car
3. Lotus: Lotus Elise GT-1
4. Opel: Opel Calibra Touring Car
5. Volkswagen: Volkswagen New Beetle GT
6. Lister: Lister Storm
7. TVR: TVR Speed 12 (You win this at the Gran Turismo All Stars Cup-Red Rock Valley Speedway. )
8. MINI and MG: Mini Cooper MK1 Rally Car
9. Aston Martin: Aston Martin V8 Vantage
10. Mercedes-Benz: Mercedes-Benz AMG E55
11. BMW: BMW 840ci
12. RUF: RUF CTR 2 Sport
Pop a wheelie:
This trick only works with Nissan 180SX drag car. Set rear downforce to the highest setting, front downforce to lowest, and rear height to lowest. Set the gearbox settings to wide, and tires to hard on front and rear. Go to Laguna Seca race and leave the track. Drive as fast as possible. If you have enough speed, your car should get on its rear wheels, accelerate very fast, and go over 635 km/h.

Displacements:
You can do a stroke/bore up on the Austin Mini as well as the Skylines.

License test cars:
To get the following cars, you must get all gold on the given license.
Gold B: Spoon S2000 (J)
Gold A: Dodge Concept Car (red)
Gold IC: 3000GT LM Edition
Gold IB: del Sol LM Edition
Gold IA: FTO LM Edition
Gold S: Toyota GT-ONE Race Car ' 99
Hint: Winning the GT National races:
No cars can be won here, but all of the GT National races must be won before moving on. A good car to use is the Honda S2000, outfitted with a racing upgrade and soft tires. You can add more upgrades, but do not go much higher than about 200 hp or you will be to powerful to get into the correct races.

Hint: Winning the GT Euro-Pacific League races:
Win the Seattle Circuit first, then use the Racing Type Mazda RX-7 LM Edition or Racing Type Dodge Concept car LM Edition to win the rest.

Hint: Winning the GT International League races:
This is a competition in which you must compete against five supercars, on five tracks, with five laps per race. Your best chance for winning these races, the bonus car, and the ending credits for Sim mode would be with the Escudo Pikes Peak Version or one of the more powerful cars that you won in the GT Euro-Pacific League.

Hint: Easy credits:
Two memory cards are required for this trick. Make sure memory card in slot two has enough space for saving. Load the game and buy a number of cars. Save these onto memory card one. Go to the file management screen and copy the saved game file to memory card two, so that both cards have the same saved game file. Reload the game and sell all your cars on memory card one. After doing this, you can then transfer your saved cars back from memory card two onto memory card one. Keep using this method and to get easy credits and get cars quicker.

Hint: Getting credits:
Win the 4WD Challenge at Laguna Seca to receive a 618 hp custom car. Take that car to the Tuned-Turbo Challenge and enter the Test-Track race. You will win 50,000 credits and a car worth 30,000 credits for each 3-lap race that is won. The secret to winning on the Test-Track is in the corners. Stay smooth and off the walls/grass to pass the faster cars. Do not let them block your car, and drive defensively once in the lead. You will also need licenses to race.

Get a brand new Nissan Skyline GT-R Vspec (R34.J) '99 and tune it to the max. Then, get an International A licensee. Go to Special Events, go to Line Up 4, choose Tuned Turbo Car No.1 Race at the Test Course. Finish in first place to get 50,000 credits and a Skyline that is worth 30,000 credits. Repeat this until you win a 250,000 Mine's HKS 180 SX (racing modified). Repeat again until you win a 13,750 Mines Lancer V (racing modified). Note: You do not have to use a Nissan Skyline, just a powerful and fast car.

After wining all National races, race any of the Euro-Pacific races. Each win will give you 10,000 credits plus a 250,000 credit car.

Buy a used Nissan Skyline GTS-t Type M(R32,J) '91. Completely outfit it with all performance and handling upgrades(excluding "For Professionals Only" items). Enter "Grand Touring Cup" and win first in Midfield Raceway (about 4 minutes). You will receive 30,000 credits plus a 250,000 credit Unisia Jecs Skyline. Sell the car. Repeat this process four times to earn about 1,120,000 credits in under sixteen minutes.

Race in any "Muscle Car" race with a normal car. Since "non" muscle cars have better acceleration, once you get ahead of the muscle cars, just watch your back, and do not let them pass.

Go to the "Muscle Car" event and enter the second race. Win this race to get a car worth 75,000 credits and 8,000 prize credits.

Race the 30 lap endurance race. Win first place, and get 150,000 credits and a Supra race car worth 250,000 credits. A recommended car is a '91 Supra Twin Turbo R outfitted with sports tires, sports brakes, sports suspension, chip upgrade, stage 1 turbo, racing intercooler, racing exhaust, and stage 2 weight reduction. Note: The race will take approximately 50 minutes to complete.

Go to the Gran Turismo All Star League and win the Laguna Seca race. You will receive 50,000 credits and the TVR Speed 12 which you can sell for 500,000 credits. Getting the GT One On-Road from Toyota and putting a stage 4 turbo on it is recommended.

Race all of your licenses until you get all gold and a FTO LM. Take it to the Gran Turismo All Stars. Race the Red Rock Valley twice and sell the car you win to end up with 1.1 million credits.

Repeatedly win the Red Rock Valley course in the MR Challenge, then sell the 250,000 credit GT40 that is awarded. This is a good trick to use if you do not have the money for the highly prized Escudo or if you appreciate only having two laps to complete. A good car to use in the race is a Vector M12, modified to 590 hp, which costs significantly less than any special model.

Get a good car such as the Suzuki Escudo Rally and the I-A License. Go to the GT2 All Stars race under Special Events and win the third race to get a car worth 500,000 credits.

Start the game and buy a used car that is convertible. The drivetrain does not matter. Race the proper championship to make to quick money. If the car is fully upgraded and without racing modification, then go to Muscle Car Shootout. Win the second round of the Muscle Car Shootout to receive the Cobra that can be sold for 75,000 credits. Do this one more time to have about 150,000 credits. Now, fully upgrade your car. Once getting a fully mod convertible racing car, go to the Convertible Racing Championship and win the final round to receive the concept car (Copper Head). You do not have to race the first and second rounds. Do not sell the car. Race one more time to get another concept car. Sell one of concept cars for 125,000 credits, and change your car to the other concept car. Go to Dodge and upgrade the Concept car with TCS and ACS. Go to the Mid Engine Championship and set your car with lowest ride height, the anti-roll bar to 7 on both front and rear. And TCS and ACS to the middle (50 out of 100 and 25 out of 50). This will prevent spin out while you are on low speed tight turns and make this car one of the best racing machines. Win the final round of the Mid Engine Championship to receive the Ford GT40 Race car. Sell that car for the credits. Repeat this race until obtaining 1.5 million credits. Go to Toyota to buy the GT-One Road Car and upgrade it with stage 4 turbo , and other mods, including TCS and ACS (set to the middle). Unfortunately the car will not except the racing modification but car itself is excellent in street spec with any racing conditions.

Purchase any car and race it in the Trial Mountain Endurance race. After getting first place you will receive a Denso Sard Supra worth approximately 125,000 credits. Go to the Gran Turismo All-Stars and race Red Rock Valley. After winning you will receive 50,000 credits and the TVR speed 12 that is worth 500,000 credits.

Get the international A license, then obtain a good, fast car. Go to special events and go to Gran Turismo All-Stars. Enter the Red Rock Valley Race. Finish in first place to receive 50,000 credits and the TVR speed 12. Sell that car to get 500,000 credits.

Win the 80's Sports Car race on Tahiti Road (last one) and to receive 10,000 credits and a car worth 125,000.

Earn enough money for a '99 Ford Cougar. Tune it to 295hp, buy racing slicks, and tweak the drivetrain. Then, if you have completed your license tests, enter the Endurance Challenge section of the game and race in the 30 lap race. You will win 150,000 credits, plus a '99 Denso Sard Supra. This car has 686hp, and maxes out at 230mph. Get in your new car and race it in the Test Track 3 race in the Tuned Super Car section. This will earn 50,000 credits, plus a drag car worth 250,000 credits. Keep repeating this strategy until you obtain the desired amount of credits.

First, get a B-International license. If you have a lot of money, go to "East City", and get a 1990 Mazda Inffini III. Tune it up to 364 hp with out racing muffler, manual transmission changes, weight reduction, or racing mods, but get everything else including both of the "for professionals only." Make sure that you get for professionals only on the suspension. Go to the 394 hp race on Tahiti Road in the 80's Challenge. Set the spring ratio to 4.5 both on front and rear. Change dampening bound and rebound to 6. Change the stabilizers to 5. Lower the car height to the lowest possible. Set the brakes to 15. Change the ACCS to 50 and the TCS to 30. After winning, you will get 10,000 credits and a 555 horse power Skyline R30 Sillotte Formula. If you want the car, race it with the same car and win it again. Go to your garage and sell the cars for 125,000 credits each.

After starting a new game on simulation mode, go to East City and by a used 1990 Mazda Inffini III RX-7and add the performance CPU. Also get the B-license. Race it as many times as possible on the Sunday Cup, and the other cup next to the Sunday. After winning all the races on the cup, all more than once, upgrade the car as much as possible. Use a 15,000 credit limit until you get the next set of upgrades. Also, start getting the A, I-C, I-B, and I-A licenses. Get all upgrades except for mufflers, weight reduction, racing mods, drive terrain changes, (only get the drive shaft, twin clutch, and simi-racing flywheel to keep max. speed) and all other tire sets besides sports. Only get sport tires. When you have everything listed at the Max, race the car on the race that is proper for the car (394 Hp races). As you are getting more money, buy more cars but not too many because you will lose money. Always keep the RX-7 as it is useful in future races. It is the best car for beginners and advanced racers in the game. Also, if you want to keep certain cars that give a lot of money, just race the track again and sell the second one.

Buy the Suzuki Escudo Pike's Peak version for 2 million credits in the east city. Go to the GT500 and win all the races. For each race you win, you will get 50,000 credits. If you win the all the races you will get a bonus 200,000 credits and the Amiya Skyline.

Get a car that you can compete and win the Muscle Car event. Take it to the event race and if you win, a new car will be sent to your garage. It should be a drag racing car. This car is extremely fast, but cannot turn well. Sell it for 250,000 credits. Continue to go back to the Muscle car race, then sell the drag racer.

Enter The Grand Touring Race in Special Races and select the Red Rock Valley race. After finishing in first place you will receive a GT car. Although it is a very powerful car, sell it for 125,000 credits. Since the race is worth 10,000 credits you will receive a total of 135,000 credits. Repeat this as many times as desired.

To win a total of 550,000 credits go to Gran Turismo All Stars and race Red Rock Valley (not Laguna Seca). Finish to win 50,000 credits and a TVR Speed 12, which is worth 500,000 credits.

Get any 4-wheel drive car. Save up enough money to buy dirt tires for it. Then go to the Rally courses and go to Tahiti Maze, and race the Rally Car. You must have the International B license. When you start the race, drive straight into the wall and sit there for the entire race. Just finish the race for 10,000 credits.

When you start the game, buy a car that has less than 99 hp and get your B license. Keep the hp at less than 99 hp and enter the Compact Car races. Win the race to get a car, such as the Mugen CRX and credits. You can also do this with the 146 horsepower races.

When you start the game, go to the East City. Go to Toyota and the used cars. Buy the 1991 Supra for about 5,000 credits. Race in the special events, for either the Clubman Cup or the Sunday Cup. Earn money and upgrade your car's horsepower to about 300 hp. Next. go the Station Wagon Cup and enter the second race, Super Speedway. It is extremely easy, and is merely an egg-shape. For winning, you will get 6,000 credits and a car worth 6,250 credits. That is equivalent to 12,250 credits in two minutes. Race until you have 200,000 credits and buy the Vector M12 in the South City. Next, race the second Muscle Car Event, which results in 8,000 credits and a car worth 75,000 credits. Race this a few times, then go to Red Rock Valley in the MR Challenge. For this, you will get money and the GT-40, an excellent car. It only has 492 hp, but do not upgrade the horsepower. 493 hp is one of the horsepower thresholds, and it can beat every car in those races. It has incredible acceleration and average handling. Race the GT-40 until you get enough money to get the car of your dreams.

When first buying a car, go to Mitsubishi and buy the FTO-GR. Go to tune, and immediately buy a new racing flywheel. ,When racing, go to FF Challenge and your car will be faster than all the others. Get first place to get 5000 credits and a new car worth 7000 credits. Sell them and upgrade your first car to get high HP.

Buy a car with a horsepower of 600 or more. Go to Special Events and race the Muscle Car. Then, go to Seattle Circuit and finish in first place. You will win a car with a credit value of 75,000.You can sell the car and get more credits.

Start a new game. Go to the Toyota dealership in the East City. Look at the used cars. Buy the Toyota 91' Celica GT-4 RC. Race at the Clumbman Cup-Rome Circuit three times to win enough money for Turbo Upgrade 1 and Weight Reduction. Race and win the first 4wd Cup. Sell the Legacy Wagon GT-b and tune the turbo up more on the Celica. Race at the last Eighty's race and win the Skyline Silhouete Formula. After that, go to the Gran Turismo All Star Cup-Red Rock Valley Speedway and with a little luck you win the TVR Speed 12 which is worth 500,000 credits. Note: You have to get an International A-Class license.

Under the rally races section on the Tahiti Maze, race against the Peugeot 206 rally car. You can always defeat it. For some reason either, the CPU crashes the car into the left hand barrier and then drives the wrong way on the track. When it attempts to turn around it hits the barrier again and becomes stuck. All you have to do is finish the race for an easy 10,000 credits. Of course, it takes a little while to finish this race and you can make more on other courses, it is fun to watch the CPU crash on the replay.

Buy the first Silvia on the used car menu. Get all the upgrades, except for the suspension or turbo. Go to Special Events and choose the Sunday Cup. Enter the Tahiti Road Race to win 3,000 credits easily.

Buy a GT40 and race the last race in the MR cup, which is only two laps. You win the GT40 Race Car which is valued at 250,000 credits.

Earn an International A license, then buy a four-wheel drive car with at least 300 hp. Go to the Muscle Cars Race. Win the second race to earn 8,000 credits and a Shelby Cobra that is worth 75,000 credits. Sell it and repeat the process as desired.

Get the '99 Mitsubishi 3000GT from the new car lot in the East City. Do small races and tune your car to the max. Next, go to the Muscle Car race. There should be three races. Choose the middle one. Before racing, try the track a few times to get used to it. Win the race to get 8000 credits and a 1967 467 cobra that is worth 75,000 credits. You can do the same thing in the third Muscle Car race to win the Phaetom. It has 500+ hp and can be sold for 25,000 credits. Note: The Phaetom cannot be bought.

Get an Eclipse and tune it to 393 hp. Go to Touring Championship and run the first race. If you get first place, you will win 10,000 credits and get a car worth 125,000 credits. Sell the car for a total profit of 135,000 credits. Keep doing this until you get the desired amount of credits.

Start the game and get the Mazda RX-7 Infini III. Race it enough times to get 15,000 credits, then buy a Nissan Skyline GTS25t Type M '96. Get enough credits for a Stage 3 turbo, racing intercooler, and super soft tires for the Skyline. Race the Skyline in the 80's Sports car race. If you win, you will receive a Nissan Skyline Silhouette Formula (R30). Get into it and race the Grand Touring Car Trophy on the Midfield Track. If you win, you will get a Unisia Jecs Skyline which is worth 250,000 credits, plus 30,000 credits for the race. Use this car on the Tuned Turbo No. 1 Car cup and race the Test Track. If you win, you will either get a Mines Lancer, R33 drag car or a 180SX drag car. Both drag cars are worth 250,000 credits, but the Lancer is worth about 13,000 credits and you will also get 50,000 credits for winning the race. You will need to get all the licenses except for the super license. Note: The 180SX is faster then the R33 drag car.

Use any car under 390 hp and go to the Station Wagon Cup under Special Events. Finishing in first place is extremely easy, and will result in 6000 credits and a car worth 6,250 credits.

Enter the 80's Sports Car Race and win the last race (Tahiti Road). You will get a Skyline Rally car worth 125,000 credits.

Race the Japan National Races with the second fastest car you can afford (to have some money left over to buy upgrades) until you have enough credits to buy a faster car. Continue to win these races with the faster car to keep earning credits until you have stockpiled enough to buy yet another faster car. Continue to race and upgrade cars until you can move up to higher paying races; and repeat the steps for every level of hp and difficulty.

In Simulation mode, get all of your licenses then go to race. Go to Special Events then go to Tuned Turbo. The Test Course should be under there. Make sure you have a fast car, preferably the 3000GT MR Turbo tuned to the max. Get first place to get 50,000 credits and a new car. The new car is a Drag Car that looks like a Nissan Skyline. Go to your garage and sell it. It is worth 250,000 credits. Keep repeating this to get a lot of money to buy one of the Special Cars at one of the dealerships.

Hint: Good cars:
Buy a Mitsubishi 3000GT and enter into the 4WD Race. After winning that race you will receive a car that is great but only worth 125,000 credits. It has great handling and speed

First, get a fast car like a Suzuki Escudo Pikes Peak Version. Then, go to the Tuned-Turbo Challenge and enter the Test Course. If you win, you will get 50,000 credits and a drag car that is worth 250,000 credits. You have to defeat the drag car to obtain it. The drag car does not corner very well, so take them slow.

The Suzuki Escudo Pikes Peak Version hauls at speeds well over 200, and turns on a dime with 4WD. This is a rally car but can also win road races easily. You cannot upgrade from the original way because the car is already maxed. It may not be the fastest, but it is definitely one of them. It also gets to its top speed quicker than other cars.

If you win the Drag 180sx car, go to Turbo Charged Races and race on the Test Course. Then go to the settings menu and then change the gears to as wide as it can go. Race and car will get up to 174 mph.

When you raise up 2,000,000 credits, go to the Suzuki dealer and buy the Escudo Pikes Peak Version. With this, you should be able to win any free race.

Get a fast car with good handling. Go to the Gran Turismo All Stars and win Red Rock Valley to get the TVR Speed 12.

Get first place in the 100 mile Seattle Circuit endurance race twice in a row and win the Ford GT90, the best car in the game. Alternately, complete the race in under an hour (with a car such as a Ford GT40 tuned to the max).

When you win a Nissan R390 GT1 Road Car it only has 351hp. Go to Nissan and max it out to increase it to 833hp. It can now do 254 mph on the Test Track 3 lap race.

Purchase a Ford Taurus and upgrade to the max. Then, upgrade to race modification and you will get a Mark Martin Valvoline Ford Taurus Winston Cup car.

Buy the Volkswagen New Beetle GT (the special that costs 500,000 credits). It has great handling, great pickup speed, and it does not max out at high RPMs.

Use the following steps to boost up a Nissan Skyline GTR V-spec (R34) to 230+ miles per hour and have better performance. In order to do this you have to totally tune up the vehicle, max out on everything except the racing modifications. At first it will only go 176 mph. Go to the settings at the race menu, press L1 button to switch the settings and at the first menu, make sure the "Dampers Bound" and "Rebound" are at "7", the "Spring Rate" in the front is "7.2", and in the rear "9.0", "Stabilizers" at "1.3" front and rear, "Ride Height" down to "85 inches" front and rear. Then go to "Brakes" and make sure the settings for the "Brake Controller level" are "12" front and rear. Go to "Gears" and set the "Gear Ratio" to the following, but record the old settings before changing them: 1st- 3.385, 2nd- 2.147, 3rd- 1.516, 4th- 1.128, 5th- 0.884, 6th- 0.730, and Final- 3.585. Make sure the "Auto Setup" is at "25", (to the far right). If it is still not reaching 230+, drop all the settings by 10 except for the Final gear. Then, go to the last setting, with the LSDs, and set the LSD initial- 6, Both, LSD Accel.- 36, Both, LSD Decel.- 16, Both, ASCC- 101, and the TCSC- 5. Now the Skyline should hit 230+ on the test course, have quicker acceleration, and perform a little better.

The best car in the game is an Opel Tigra Ice Rally car. It is great in acceleration, speed, and handling.

Buy a Ford Taurus SHO '99 and get weight reduction steps one through three. Then, get it racing modified. The car will be Mark Martin's number 6 race car.

Go to Suzuki Motors and look under Special Car or Limited Edition(?). Find the Go Cart (it may be called Pike's Peak) that has over 900hp. It is very expensive, but is very light. Buy it and fit it with racing slicks. You can take it to any race for racing modified cars and it will easily beat the other cars.

The best car to run to achieve top speed at the Test Course is the 180 Sx Drag car. Drop the spring rate on the front and rear to "8.0", set the damper bound and rebound to "7", ride height to "105", camber on the front to "2.0" and the rear to "1.8", stabilizers to "6" front and rear, final gear ratio to "3.100", shift pattern to "28", spoilers to "30" on the front and "43" on the rear, limited slip to 12 int. 30 accel. and 10 decel. You can get the car to 273 mph.

The fastest car you can buy In the game is the Toyota GT One Road Car '98. It can go to at least 266 mph on the test track on only one lap. The easiest car to make money with is the Suzuki Escudo. The Suzuki Cutlus is also a good car but goes about 20 mph slower than the Escudo but has about the same great acceleration. The best track to race The Escudo on for money purposes is the Red Rock Valley under Gran Turismo All Stars. Win as many times as needed to get 50,000 credits and a car worth 500,000 credits.

Many players may think that the fastest car in the game is the Suzuki Escudo Pine Peak Version or the Nissan Skyline. However, this is not true -- it is the TVR Speed 12 (the version that is awarded after winning a race, and not the one purchased for 500,000 credits). When completely modified with full racing suspension, tweaked out gear ratios, lowered suspension for better aerodynamics (lower ride height), and a higher downfore (front spoiler, rear spoiler adjustments) to prevent the car from raising off the ground, this car reaches upwards of 262mph when raced against other cars on the Test Course. Note: By setting the gear ratios to wide will not give the highest top speed. You must also consider the fact that you have a given amount of track to accelerate on the straight away. Therefore, you also have to fine tune the individual gear ratios for best performance. This top speed can only be obtained when racing against other fast cars on the test course (180SX Drag). If you have not noticed, your car goes significantly faster when you are behind another cars because of the handicap settings. This setting must be turned on in simulation mode.

The Volkswagen R*Beetle GT which is purchased at their special models area is an excellent FWD race car in Rally and Road races. It has quick acceleration and it is good when competing with cars up to 500hp.

For good handling on mid engine cars use the following settings. With a "Full-Customization suspension", drop "Spring Rate" all the way down on the front and rear (2.0 lbs/in), "Damper Bound" and "Damper Rebound" at level 5, "Camber" 6.2 for the front and 5.2 for the rear, and "Toe" down to -0.20 on front and rear. Set "LSD" initial, "Accel", and "Decel" to 28, "ASCC" to 52 and "TCS" to 26. The car should handle corners fairly well after these adjustments are made.

Go to the Toyota dealer. Go under the special models and purchase the GT-One for 1,000,000 credits. Modify it as much as possible (including stage 4 turbo and excluding for professionals). It will have 946hp and will go approximately 246 mph. Do not mistake it for the Nissan GT1, which only has a speed of 130 mph.

The trick to getting all the best cars in Endurance Racing is to not pick a really high-powered car to run the race. Make a selection that is between 900 to 1100 kg; with a power output of 300-400hp. This will make the racing "hard", but at least you will get a good car at the end of your two-hours. Also, the opposition are not top racing cars; they are rather slow and spin often. Do not be afraid to use FR cars or MR; most Magazines advise using 4WD, but unless you know how to tweak the LSD they tend to be "boring to drive."

The Ford RS200 rally car is great for the low horsepower race events. The RS200 is worth 100,000 credits.

The Ford Focus rally car is a very good car for any endurance race because it excels on turning.

One of the best cars in the game is the Audi TT Limited Edition. It is a special car that costs 1,000,000 credits. This car has excellent acceleration and handling. It can also go about 211 mph on the machine test max speed test.

You can drive 274.1 mph with the GT-One Road Car '98 on the max speed test. Use the following settings: Tires SS SS, Turbo Spec 4, Sping rate 20 20, Ride height: 55 95, Bound 10 10, Rebound 10 10, Camber 2.0 0.0, Toe in 0.0 0.0, Stab. 7 7, 1st 3.295. 2nd 2.047, 3rd 1.425,4th 1.046, 5th .809, 6th .660, final 3.35, auto 25, downforce 52 85, LSD I 16, LSD A 36, LSD D 26. Enter the turns low and make sure you keep the wheels turned left at all times during turn.

Buy a Honda S200 and equip it with all the options that you can buy, including weight reduction and racing modification. It will be the best handling car.

Buy a Audi S4and tune it to the max to get a 4WD car with 601 bhp and superb handling. Also try the 206 WRC Rally Car for 4WD and 480 bhp and the Mitsubishi 3000GT for fine handling, 4WD, with lots of power.

One of the fastest cars in the game is the Toyota GT-OONE with 975hp.

The Mini Cooper, if tuned to the max, is the best car in the game and is better than the Escudo Pikes Peak version.

A good cheap mid-powered car is the Mitsubishi Galant Super VR-4. You can get 460 hp in it. It is good to in the GT League and in the Luxury race.

The Audi S4 is a good car. Its maximum hp is 607, and has a top speed of 240 (only on the test track, racing against high speed cars). It will cost about 35,000 to 45,000. Tune it and go to the Tuned Car Championship.

The Suzuki Escudo is the fastest accelerating car by far. It is possible to get a 8.4 second run at 179mph on the 1/4 mile.

The Mitsubishi Evolution 4 or 5 is the best in handling and luxury sedan type races. With a horsepower of about 400 to 589, this car fully equipped to be a great car.

A good car to use is the Honda S-2000 Special in the East City. Set the rear stabilizer to the highest setting so the back end will not spin out on turns. It has good acceleration and speed.

Get a car that can compete in the 80's Sportscar races. Compete in the last race to win Drag Type A car that is worth 125,000 credits. You can race it in the tuned car races, but you have to set the rebound and stabilizer to the correct setting to keep the back end on the ground. This car is good at accelerating and excels at turning with the correct settings. It does not go faster than the Escudo Pikes Peak, but it is easier to get.

Get a Mazda R-X7 Special in East City for 1 million credits. Change the stabilizer settings to the highest setting to keep the back end on the ground. This car will excel in turning and top speed.

The Mitsubishi Special-Traviom Trampio (second special) excels in turning and is also fast. This car has low horsepower but it makes up for the lost speed with low weight and good turning.

Use the following steps to get a car with a lot of horsepower on the Simulation Disc. Get a Toyota GT-OONE, then go to Special Events in racing mode. Go all the way to the end to the Tuned Turbo Car No.1 Cup. Then win the Test Course in that to get a RR33 Drag GT-r(J) car with 1011 horsepower that can also be sold for 250,000 credits. Note: You cannot go off the track or hit a another car or wall to get it.

The fastest race car is the GT-One Race Car '99. You can get this car to a maximum speed of 278.23 mph after it has been tweaked out. You have to win the car at the "Super Licence Car Test".

To get best four wheel drive car, use the Impreza Rally 2B2 Coupe to beat the Tigra Ice Race Car in "Arcade Mode". Buy the car at the Subaru Dealer in the used car section it is worth about 23,000 credits. Soup it up and tweak it and you could get that car to a speed of about 175.32 mph

To get the best looking drag car, go to the Dodge Dealer section and buy an "Intrepid ES". Tweak it all to the best performance. The maximum speed of this drag car is approxmetly 215.21 and the HP is about 510.

For a good mid-price car buy the Mazda RX-7 Type R. It costs 34,000 credits, but is a very good car. Use it in the 80's Sports Car race. With a little practice you should be able to get first place, 10,000 credits, and a car worth 125,000 credits.

Get enough money to buy a 1999 Mitsubishi Lancer Evolution VI and upgrade it to the maximum (including "For Professionals Only" and the three turbos). This should bring it to around 593 HP. This is too powerful for the third race in the Special Races: Grand Touring Car Trophy (Midifield Raceway). Therefore, go to an endurance race that says "Free" where the HP limit would be. Change your muffler from a "Racing" to a "Semi-Racing". This will bring it down to 580 HP. If you got all the upgrades in the "Drivetrain" section of your tune up menu, you will be able to defeat the CPU opponents easily. The first place prize is 30,000 credits and a car worth 250,000 credits. Sell it for a total of 280,000 credits. Repeat as desired.

If you win enough races on the simulation disc, purchase the Dodge Neon R/T or ACR. Modify it to the max with high performance exhaust, tires, etc. Then, take it on the Max Speed course. The Neon will exceed speeds of 155 mph and do the 1/4 mile in 14 seconds (400 meters). It will run great for under 20,000 credits.

The purple Concept Car is the fastest car in the game. When properly tuned, it will beat any car in the game, including the GTO Twin Turbo and Skylines, by a good ten seconds in a three lap race.

Go to the Chevrolet dealer in South City and buy a '95 or '96 Corvette. Fully upgrade it, and make sure to get the level 3 NA tune-up upgrade instead of a Turbo upgrade. When it is fully upgraded, it should have 667 horsepower and be able to easily hit 215 mph. Note: You do not need the racing upgrade or any of the "professional" upgrades -- just get the weight reductions.

Hint: Recommended cars:
Dodge Neon R/T, Dodge Challenger, Plymouth GTX, Plymouth Superbird, Mercury Cougar ('67) Shelby GT500 Shelby Cobra, BMW 325i, Toyota Supra (used), Ford SHO Taurus.

Hint: Record times:
It is not possible to set record times on the simulation disc. The only way to set record times for a track is on the Arcade disc in time trial mode.

Hint: Drive 470 kph:
Get an S license, select arcade mode, and go to Motor Sport Land. Get your 180SX Drag (not the Skiline drag) -- it weighs under a ton. Go to the corner after the hill. Go flat tack so the reverse sign appears, and drive straight into the hill. You will go through it and just keep going (it will say off course). You will not be able to go fast if it is like your on the dirt. You will see mirages of the track and need the gearing right. This is why the map is so small. If you want to get back on the track, you must keep your green dot on the screen.

Hint: Better car performance:
On any car that has full racing gears, go to change parts menu and select "Gear". Make sure "Auto Setup" is set to "Wide" for more top end speed.

Changing the setup to "Wide" will result in more top end speed. Move the setup to "Close" for more acceleration. The only reason to change the setting is from track to track. For example, for the Test Track, set it all the way to the right. For tracks such as the Special R5 track, set it all the way to the left.

Hint: LSD settings:
For a rear-wheel drive machine, set up as follows:
Initial: 30 to 50.
Acceleration: 9 to 13 (depending on car)
Deceleration: 25 to 32
One would assume the opposite setting for a Front-Wheel Drive machine, and something of both for the Front and Rear wheels of a 4x4. Initial seems to sap the car's inertia, which is vital for control of a heavy machine. If you have bought a rather flabby Viper this is useful, so that you do not have to brake excessively in turns, and thus lose speed. Acl seems to be bad for a FR machine if this figure is high; it worsens spin-outs. Keep this low for FR machines. Decc is very useful for over-steering the car through corners. When set just right, say in a Viper, it swings the cars rear-end out, thus helping in turning. Also, to set up the Speed 12, you need to lighten the front damper setting (20 to 30); then do the above. You do not need the anti-spin devices once you have sussed out the LSD, which saves money.
Hint: Do not buy too many cars:
When entering the Special Events races, it is not necessary to have the same kind of car as the event specifies. (i.e. You do not need a muscle car to race in the Muscle Car Classic.) With the exception of the drivetrain specific events (FF, FR, MR, 4WD) and the Tuned/NA races, as long as your car meets the horsepower requirements, you do not need the kind of car that the title specifies. Basically, pick the car that you like the most, and race all of the races you can within the horsepower restrictions. Doing this means you do not have to buy a luxury sedan to compete in the Luxury Sedan Cup, etc.

Hint: More car indicator:
When you want to buy a car and you are browsing, make sure you look in the right hand corner of the screen. If an arrow points to the right, click on it to see more cars. This also works with some special models. (Example: Ford has four special models).

Hint: Rearrange cars in garage:
Press Start when browsing trough the list of cars to send the highlighted car to the top of the list.

Hint: Using soft or medium tires in Endurance Racing:
You can use soft and medium tires in combination in Endurance Racing without using only hard tires for durability. This depends on the type of car you use (MR, FF, FR, 4WD). You can use super-soft tires on the front wheels of FR and MR machines while using medium or hard tires on the rear wheels. But 4WD machines should generally use medium or hard tires. You do not need to use the most powerful car. Also, the competition during Endurance Mode are rather feeble; most suffer from spin outs. To make the Escudo turn more easily; set the LSD as - INITIAL - front 6, 6 on rear; ACCL 56 - front, 10 on rear; DEC 10 - front, 56 on rear.

When you are racing in an endurance event it does not matter what kind of racing slick tire you use because they all wear down at the same rate. You should use super soft tires for the best handling and performance.

Hint: Easier turning:
When in a turn, hit the brakes until your hear your tires squeal. Then, turn with the D-pad.

Hint: Almost flip car over:
Although it is impossible to flip your car over on ether disc, there is a way to give your car a wild ride. Buy a Suzuki Escudo Pike's Peak version and enter a race at the Green Forest Roadway. Set up your car so that the downforce on the rear is at its highest and front at its lowest. On the bumps, your car should be at a 90+ degree angle.

Hint: View opponent replay:
Press Up or Down while watching your own replay pad to select the car that you wish to see the replay from. Note: You must be racing against the CPU or another player for this trick to work.

Hint: Hidden replay views:
Finish a race and watch a replay. Press Circle and the view should appear to the inside car. Continue to press Square and cycle through other views such as from the top or top left wheel. Note: This can also be done in a two player and demo replays.

Hint: Easy first place in arcade mode:
Purchase a "special" model car on the simulation mode disc, which costs approximately 500,000 to 1,000,000 credits. Save the game. On the arcade disc, choose to load the simulation mode game. When choosing the class of car in a race, choose "home garage" and use your new car.

Hint: Increasing the number of days:
Exiting a race at the options screen will result in losing the race, although there was no contest.

Hint: Listen to entire music track:
Simply brake until your car is stationary or just choose 3 or 5 laps at the options menu.

Glitch: Leave the track:
Go to Laguna Seca on the Arcade mode disc. Use any high power 4WD car, such as the Escudo (the best), or Opel Tigra or Cultus (for spectacular replays). This trick exploits a hole in both the graphics and physics program, and may be the gate to the lost Dragstrip. Start and proceed to the first corner to get the cinema replay to pan to the next camera. Immediately do a 180, and just past the starting line on the left is the second gate. Use full throttle at the point where the gate meets the wall -- you may have to fan the throttle and wobble L and R for a few seconds. As the graphics become unstable you will break through. You must wobble L and R to gain traction and break free. Floor it and watch the map. You will remain at the altitude at which you left the course, but can now see objects if you skirt the perimeter. Cross it and the fun begins. Top speed is unlimited by objects. You can drop down on cars in the infield, fly 240 mph out of mountains and bridges -- the most spectacular result is obtained by speeding toward the other cars as they come down the corkscrew. You will be sucked up into the roadway far above you, with the momentum carrying you hundreds of feet into the air and down the track. Replay or save each "voyage" to amaze your friends. Not every car can break into the "unknown zone", and each has its own reentry characteristics.

In Motor Sports Land, after going around the second turn, go all the way to the other side of the track. Go on the dirt mound and when "Out of course" appears, you can go the walls and other obstacles. If you leave the track you can maximize your car's speed just by going straight. Your car will stop when your car's dot hits the edge of the screen.

Glitch: Jump inside another car:
While racing on the Laguna Seca track, let the other cars get slightly ahead of you. Then, when you are coming to the hard S-turn at the top of the hill, hit it at full speed and jump over the other cars. If you land just right on top of another car you will land inside each other.

This can also be done on the Tahiti Dirt Road, where there are about three large jumps going backwards.

Glitch: Fly fifty 50 feet in the air:
Get a fast car with at least 750 HP, such as a TVR Speed 12 or Suzuki Escudo Pikes Peak Version. Then, use the trick to go outside of the course in Laguna Seca Raceway. When you are outside, do not go too far. Once you get out, start to perimeter the course backwards (the course will be to your right) and look for the corkscrew. You should see a lot of a trees and sometimes a bridge. When you see the corkscrew, look for the highest visible point. Then, back up so that you are facing the course. You should back up so that you have enough room to reach at least 150 mph. When you hit the course you will appear to be going inside of the mountain. Your car will start to shake violently and point its nose upwards. It will shake for a couple more seconds and then you will be falling fifty feet above the corkscrew. Where you land depends on the angle you entered the course.

Glitch: Drunken Rally Car:
Enter the Tahiti Maze Rally Race and compete against the Rally Car. Watch the car towards the beginning of the race.

Glitch: Drag racing:
The game manual mentions Drag Racing techniques. However, there is no Drag Racing mode in the game, yet you can win and build Drag Racing cars.

Glitch: Saved game:
Beware of a saving problem at around 50%completion. If you see a car that has no name in your garage, do not save the game. It will delete your hard earned cars. It does not affect money or completion -- just your cars.

Glitch: Car wash cost:
When you go wash your car, the game states that it costs 5,000 credits to wash once. However it actually costs only 50 credits.

Glitch: 999 mph:
In the arcade mode, get the Opel Tigra Ice Racer. Race on the Tahiti dirt track. Drive to the jumps and do full-circle doughnuts. The speedometer will read 999 mph at the redline rpm.

Glitch: Missing car companies:
There are two car companies not listed on the back of the case. They are Tommy-Kaira and Acura.



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