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Final Fantasy 5 Codes -
Hint: No battles in Phoenix Tower:
Use the following door order: left, left, right, left, left, right, left, left, right, left, left, right, right, left, right, left, left, right, and up.
Hint: Easy ABP:
In Phoenix Tower, after every few stairs you will reach a room with two pots, one on each side of the room. One of the pots contain money, but the other contains a monster. The enemy is called "Magic Pot" and will not attack you. He will say "Gimme Elixer". Use an Elixer on him and he will reward with 100 ABP and an item. This is possibly the easiest way to master items like Mimes, Samurais, Chemists, and Ninjas.
Hint: Finding Shiva:
Go to Waltz Castle and walk into the water on the roof. Find the large waterfall, walk into the middle of it, and continue to walk up the stairs until you see a glowing ball. Walk up and talk to the ball. Fight and defeat Shiva to get her as a summon.
Hint: Finding Ramuh:
Get the airship and fly to Easterly Falls, up in the northwest corner of the map. Walk around in the forest until you encounter Ramuh. Fight and defeat Ramuh to get him as a summon.
Hint: Extra ABP:
In Phoenix Tower, after every few stairs you will reach a room with two pots, one on each side of the room. One of the pots contain money, but the other contains a monster. The enemy is called "Magic Pot" and will not attack you. He will say "Gimme Elixer". Use an Elixer on him and he will reward with 100 ABP and an item. This is possibly the easiest way to master tiems like Mimes, Samurais, Chemists, and Ninjas.
Hint: Get Cain/Kain:
At the beginning of the game give the name -Cain- or -Kain- to the main character. Then, as soon as possible, turn him into a Dragon Knight and master him. You can also teach him the Summon command.
Hint: Get Hydra Summon:
In World 3, use the airship to return to the pirate's base in the middle of the mountains. As you enter, Faris will appear and run to the right side of the base. He sees an illusion of Hydra. You will then get to summon Hydra, who uses the very useful attack, Thunder.
Hint: Shoat Summon:
In World 2 with the submarine you will find a tunnel underwater at the bottom part of the northwestern-most continent. Go through the tunnel and get into a fight. Shoat is difficult to defeat. His only attack does not miss and turns your characters into stone. The tunnel (outside in the water) is a yellow circle in the rock wall. The tunnel is also a good place to level up.
Hint: Mirage Town:
Get the airship and fly to Cresent Island. Head to the middle of the joined continent, and land next to a forest there. Walk around in the forest until it seems you have gotten into a battle. The screen will be fuzzy instead of the normal swirl for starting a battle. This town has extremely good weapons, 6 level six magic spells, and great armor. There are two shops in every store, so search around the town.
Hint: Black Chocobo in World 3:
Fly to Mirage Town and stand near the pub. If you go around through a back door, you will appear behind the counter of the pub. Check the barrels below you to get a useful weapon, the Thief's Knife. Head left to find some stairs, and continue through the area. Put on the "Secret" ability or make one of your characters a thief. Head through a secret passage to find a door, and past that, a piano. Play the Piano and head through the door to find the Black Chocobo.
Hint: Bone Mail:
The Bone Mail is in the Dragon Valley in Galuf's world. In the first area where you start to see bones, you will pass the ribs. The Bone Mail is in a small pile of bones just before you turn the corner on the cliff's edge. This armor is for Knights, Samurais, Sorcerers, etc. This armor will serve well until the end of the game.
Hint: Chicken Knife or Brave Sword:
Go to the town of Moore in World 3. Head southwest to find a barn-like location. Enter it to find yourself in the forest below. Wander around until you find a wizard who will tell to pick from two crates. Pick the right one for the Chicken Knife, or the left one for the Brave Sword. The Chicken Knife can be easily powered-up, up so it is even more powerful than the Excalibur. The Brave Sword powers up when you win battles, the Chicken Knife powers up when you run.
Hint: Magic Summoning Lamp:
In World 3, take Boko northeast then west until you reach the top of Easterly Falls. Walk into the waterfall and press X to get the Magic Lamp. It will summon in this order: Bahamut, Leviathan, Odin, Hydra, Carbuncle, Golem, Titan, Ifrit, Ramuh, Shiva, Remora, Sylph, Chocobo. It uses no MP if you are summoning weak monsters, or none. Return to the same location to refill it.
Hint: Elixir:
You can steal an Elixir from the Zuu outside the castle with the Fire Crystal. This can give you an early advantage in the game.
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