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Medal of Honor: Allied Assault - Spearhead Codes -
Cheat mode:
Start the game with the "\moh_spearhead.exe" +set developer +set ui_console 1 +set cheats 1 +set thereisnomonkey 1 +set cl_playintro 0 command. Start a single player game, then press ~ to display the console window. Enter one of the following codes to activate the corresponding cheat function. Note: Change +set cl_playintro 0 to +set cl_playintro 1 if you wish to view the introduction sequence. .
Note: To enable the cheats in v1.11 and higher of the game, start the game with the "\moh_spearhead.exe" +set cheats 1 +set ui_console 1 +set thereisnomonkey 1 command. Start a single player game, then press ~ to display the console window. Enter one of the following codes to activate the corresponding cheat function.
Effect | Code
| God mode | dog | Full health | fullheal or fullheald | All weapons and ammunition | wuss | No clipping mode | noclip | Remove target | notarget | Third person view | toggle cg_3rd_person | List inventory | listinventory | Teleport to indicated location | tele | Level select | map | Level completed | fadeout | Restart level | restart | List maps | maplist | Display current coordinates | coord | Set health | health | Suicide | kill | List models for Allies | playermodel | Set walking speed | set sv_walkspeed | Set gravity | set sv_gravity | Spawn indicated weapon | giveweapon weapons/"".tik | Unlock mission 2 | seta g_m2l1 "1" | Unlock mission 3 | seta g_m3l1 "1" | Unlock mission 4 | seta g_m4l1 "1" | Unlock mission 5 | seta g_m5l1 "1" | Unlock mission 6 | seta g_m6l1 "1" | Unlock mission 2 (European version) | seta g_t2l1 "1" | Unlock mission 3 (European version) | seta g_t3l1 "1" | Unlock mission 4 (European version) | seta g_t4l1 "1" | Unlock mission 5 (European version) | seta g_t5l1 "1" | Unlock mission 6 (European version) | seta g_t6l1 "1" | Unlock medal | seta g_eogmedal2 "1" | Unlock medal | seta g_eogmedal1 "1" | Unlock medal | seta g_eogmedal0 "1" | Unlock medal | seta g_medal5 "1" | Unlock medal | seta g_medal4 "1" | Unlock medal | seta g_medal3 "1" | Unlock medal | seta g_medal2 "1" | Unlock medal | seta g_medal1 "1" | Unlock medal | seta g_medal0 "1" |
Weapon names:
Use one of the following entries with the giveweapon weapons/"".tik code.
colt45
m2frag_grenade
p38
steilhandgranate
m1_garand
kar98
shotgun
bazooka
panzerschreck
bar
mp44
thompsonsmg
mp40
springfield
kar98sniper
Hint: Leave level map:
Enable the set sv_gravity code to a negative value in any level. Start walking and at some point you will begin flying above everything. From there, move towards the white spots and enable the sv_walkspeed 500 code. You will be in a white glitched area.
Hint: Moving with changed gravity:
To go off the ground, enable the set sv_gravity code with a negative value. To get back down, enable the set sv_gravity code with a positive number. To remain where you currently are (leveled), enable the set sv_gravity code 0 code. Note: Sometimes you must keep trying because you may get stuck, cannot move, or cannot escape from where you are. To ensure that you fly up, go to a cliff and go off it. Fly off the screen and it should wobble.
Hint: Switch sides:
When in a multi-player game, go to a any MG42 and use the gun. Then, press [Esc] to get to the menu. Choose "Select Team" and pick the opposite team. You will remain in the same place, but on the other team. This is useful when playing with the Omaha Beach map, as you will get a head start if you are on Axis then change to Allies.
Hint: Music in multi-player games:
Note: This procedure involves changing game files; create a backup copy of the files before proceeding. First, get a music file that you would like to hear in the game and change it into a .mp3 file. Either cut or copy it. Find the "main" folder in the game directory. Enter the "sound" folder, then enter the "amb_stereo" folder. Paste your sound file in that folder. Find the sound file for the level that you want to change. Then, switch the names of the two sound files. You will now hear your favorite songs during the game, but other players will not be able to hear it.
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