Effect |
Code |
Alternate view | stratperspective
|
Center camera on selected unit | centermass
|
Change blue ambient light | ambb
|
Change green ambient light | ambg
|
Change red ambient light | ambr
|
Control the camera's maximum height | maxheight
|
Control the camera's maximum pitch | maxpitch
|
Control the camera's minimum height | minheight
|
Control the camera's minimum pitch | minpitch
|
Damage first vehicle in present platoon |
hurt |
Disable horizon | seattle
|
Disable the victory check | novictory
|
Disables effects of commanders | commanders
|
Display current RGB ambient light values |
amb |
Display frame rate | fps
|
Displays memory used by sound | soundbytes
|
Exit to windows | exit
|
Farthest distance to draw fog | farfog <number>
|
Farthest to draw objects/terrain | farclip <number>
|
Full radar | chessmatch
|
Identify selected vehicle | id
|
Instant loss | hasselhoff
|
Instant win | gameoverman
|
Kill several enemy units1 | killenemy
|
List currently selected targets | targetlist
|
Lock vehicle in place | chillout
|
Mark all tanks with yellow triangles | neon
|
Mark your buildings and tanks with yellow boxes
| avatar |
Nearest distance to draw fog | nearfog <number>
|
Nearest distance to draw objects/terrain |
nearclip <number> |
No textures on tactical map | grid
|
Polluted sky | london
|
Remove trees | amazon
|
Reveal enemy positions | ispy
|
Scale all models to x times original size |
scalemodel <0-255> |
Set acceleration speed | scaleacceleration <0-255>
|
Set the blue direction of light | dirb <number>
|
Set the camera height | cameraheight <number>
|
Set the green direction of light | dirg <number>
|
Set travel speed | scalespeed <0-255>
|
Set turning speed | scaleturn <0-255>
|
You and opponents are invincible | polytheism
|
Unknown | implines |