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F/A-18 Hornet 3.0 Codes -

Nuclear weapons:
Enter the arming screen and note the boxes labeled "Empty" at the top of the screen. Click these boxes to remove all ordinance off the aircraft. Then, click just to the right of the rightmost box, outside the grid. An "X" will appear. Click on the boxes in positions two and eight of the B-57 to load nuclear weapons in any mission.

Alternate close-up view:
Begin a mission with a wingman. Press [Shift] + 3 to display the view from the wingman's plane. Then, press [Shift] + [Delete] to zoom in.

Fly other aircraft:
To change aircraft, the new airplane must be normally available during the current mission. Enter one of the case-sensitive pilot callsigns on the pilot screen. The part of the code refers to the mission ID of the indicated aircraft. For example, if there are four F-117s in the current mission, the value of would be 00 to 03. After activating the code, your Hornet will be under CPU control and fly at a set altitude above the original starting location.

Aircraft Code
McDonnell Douglas F/A-18C HornetFA18-<xx id>
General Dynamics F-16 FalconF16C-<xx id>
Grumman F-14D TomcatF14D-<xx id>
Northrop B-2A SpiritB2A-<xx id>
Fairchild Republic A-10A Thunderbolt II A10A-<xx id>
Grumman E-2C HawkeyeE2CA-<xx id>
Lockheed F-117A NighthawkF117-<xx id>
Boeing E-3A Sentry (AWACS)AWAC-<xx id>
Boeing B-52G StratofortressB52G-<xx id>
Boeing 727B727-<xx id>
Douglas DC-10DC10-<xx id>
Jindivik Drone TargetDRNE-<xx id>
Mikoyan MiG-21 FishbedMG21-<xx id>
Mikoyan Gurevich MiG-23 FloggerMG23-<xx id>
Mikoyan Gurevich MiG-27 Flogger-DMG27-<xx id>
Sukhoi Su-27B FlankerSU27-<xx id>
Tupelov Tu-95 BearTU20-<xx id>



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