Effect | Code |
Play with 2 player split screen mouse/keyboard | -2 |
Use Wingman Extreme for input | -w |
Use GCI flight controller on COM2: for input | -g |
Use GCI flight controller on COM1: for input | -g1 |
Load the indicated .lvl file and records record.dat demo | -L <.lvl file> |
Use VESA 640x480 for output device | -V |
Null (benchmarking) GFX device | -B |
Use DirectX5 for output device | -X |
Record game to record.dat file | -r |
Play the demo once | -p <demoname> |
Enable space combat | -S |
Enable space Boss encounter | -O |
View keyboard bindings | -? |
Use fast logs | -f |
Run game indicated number of times faster. | -s <number> |
Gather and dump frame rate statistics | -T |
Only one sim per render | -1 |
Do the checksums | -c |
Set the default character | -C <character name> |
No logs | -N |
Set screen resolution (320x200, 320x240, etc.) | -M <mode> |
Set pixel format to INDEXED8 or RGB565 | -P <mode> |
Abort after 100 frames | -A |
Force high color | -H |